From EFnet #gamedev
[00:16]* ae (steve@liss.loosebytes.com) has joined #gamedev
[00:34] <Decept404> anyone know of any decent offline/local network issue/bug tracking solutions?
[01:05] <ae> how about bugzilla?
[01:11] <Decept404> not offline ;P
[01:12] <ae> heh, you can always install a webserver and db server for use on the local host =)
[01:12] <ae> … and it has the added benefit of making online easily at a later time