The completion of a task was scheduled for 3:30pm. We have been pretty good at estimating the time that tasks require, and we have exercised practices that helped ensure that we meet our schedule predictions. We were fairly confident that we were going to complete our task at the desired time, until the lights flickered […]
Sure, traffic between an SSH client and server is enciphered, but how can certainty that the correct server is directly processing client requests be enhanced. A man in the middle attack occurs when an SSH server poses as the desired host, and forwards messages between the desired host and the client. The fake SSH server […]
July 16, 2005 – Hua and I set up the company’s very first server at Broadspire LA The introduction of another full cabinet at a new colocation site in Downtown Los Angeles is evidence of the company’s progress and sustainability. I have heard from forgotten sources that eight out of nine companies fail within their […]
[00:16]* ae (steve@liss.loosebytes.com) has joined #gamedev [00:34] <Decept404> anyone know of any decent offline/local network issue/bug tracking solutions? [01:05] <ae> how about bugzilla? [01:11] <Decept404> not offline ;P [01:12] <ae> heh, you can always install a webserver and db server for use on the local host =) [01:12] <ae> … and it has the added […]
I think frequently about the design of software while I drive between home and work. I frequently come across the problem of designing user-defined, compound types or classes. Determining a compound type’s member fields and methods requires a lot of effort. The problem’s complexity is increased when an instance of a class consists of fields […]