July 16, 2005 – Hua and I set up the company’s very first server at Broadspire LA The introduction of another full cabinet at a new colocation site in Downtown Los Angeles is evidence of the company’s progress and sustainability. I have heard from forgotten sources that eight out of nine companies fail within their […]
[00:16]* ae (steve@liss.loosebytes.com) has joined #gamedev [00:34] <Decept404> anyone know of any decent offline/local network issue/bug tracking solutions? [01:05] <ae> how about bugzilla? [01:11] <Decept404> not offline ;P [01:12] <ae> heh, you can always install a webserver and db server for use on the local host =) [01:12] <ae> … and it has the added […]
I think frequently about the design of software while I drive between home and work. I frequently come across the problem of designing user-defined, compound types or classes. Determining a compound type’s member fields and methods requires a lot of effort. The problem’s complexity is increased when an instance of a class consists of fields […]
I decided to make the move this weekend. Witnessing Kelly adopt GNU/Linux after being a long-time user of Microsoft solutions inspired me to transition away from Microsoft Windows. So, I bought an open-box 500GB Seagate FreeAgent external hard drive from Fry’s Electronics for 140USD, moved all my data files from my Windows desktop, and converted […]
John Johnson Jr. of the LA Times reports that NASA investigators narrowed down the loss of the Mars Global Surveyor to a bad command sent to the wrong address. Johnson also reports, “The review also said the spacecraft’s onboard fault protection system failed to respond to the errors.” Surely, NASA could afford to run through […]